How I Used Spec-Driven Development to Build a Game (TanStack Start)
I've been deep in spec-driven development (SDD) lately, and I want to walk through what it actually is, then show you how I used it to build a game for Kiro's first birthday. If you haven't run into spec-driven development, or SDD, don't worry, I got you. We'll cover what it is, where it helps, where it's overkill, and how I used it to make this game! Would you like to watch a video instead? Check it out! What is spec-driven development? SDD breaks down into three phases, and
